LONE is an interactive mobile App introducing a revolutionize E-commerce, by rethinking international shopping, offer users an authentic international social shopping experience.
LONE           
Concept Development, Art direction,
Design, UI/UX, Motion Prototype
User Testing: 60, IOS & Andoid
Language: English

PROBLEM STATEMENT

It’s hard for people to buy anything anywhere.

It’s hard for people to buy authentic things from a small boutique or even on the street around the world

SITUATION


Limited Horizon

Americans on a per capita basis made only 0.2 international trips a year.

Curiosity

Increasing demand for International Shopping, people have a high willingness to buy authentic, creative products.

Lack of Authenticity

70% of online shoppers don’t know what they are looking for.




APPROACH

Make Discovery Simple
Design for Trust
Authenticity
Enhance discoverability by optimizing search options;
Allow users to find the best buy aligned to their needs.
Seamless social shopping: travelers share realistic experiences, buyers get inspired;
Easy to contact with LONE shoppers.
Hand-picked posts just for you;
Ensure authenticity and user-friendliness through design.

How Does it Work

LONE connect buyers who want to explore authentic items from overseas, with travelers who are willing to share their discovery. The LONE shoppers will bring the items back to buyers.


DEFINE USERS


Travelers discover things when they are traveling.

LONE shoppers are local shoppers who can go pick up the products and ship them.

Buyers are people who want to buy authentic items from any
store anywhere.


USER JOURNEY





















Mark
Make Something Interesting.
Currently working @Instrument :)